Learning through play!

This paper presents the project called EXPOTED (Technology Education Exhibition), which inserts Computational Thinking in 15 schools of the Ananindeua-PA, Municipal Education Network, in the state of Pará, Brazil, through Creative Learning Workshops and active methodologies to their teachers and stu...

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Bibliographic Details
Main Authors: Araujo, Katia, Cangussú, Marina, Alves Junior, Arlindo
Format: Online
Language:Portuguese
Published: Universidade Estadual de Campinas 2019
Subjects:
Online Access:https://econtents.sbu.unicamp.br/inpec/index.php/tsc/article/view/14518
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Summary:This paper presents the project called EXPOTED (Technology Education Exhibition), which inserts Computational Thinking in 15 schools of the Ananindeua-PA, Municipal Education Network, in the state of Pará, Brazil, through Creative Learning Workshops and active methodologies to their teachers and students.They are proposed by the Department of Educational Informatics (DIED), which applied these approaches within the context of these schools, most of them with computer rooms. As objectives, the priority was to insert the Scratch programming language through Creative and Unplugged Computing, as well as hands-on activities, such as introducing educational robotics with alternative materials, including: cardboard, pet bottles, e-waste, among others. It stands out as a result approximately 5,100 students served in this proposal.
ISSN:2318-8839