Lixo eletrônico: um aplicativo para coleta e recebimento de doações utilizando as metodologias UX design e Scrum
This paper presents the project for a PBL (Problem Based Learning) discipline of the Higher Computer Science School (UNINTER), developed by the 1st period of Computer Engineering. The process of prototyping an application for the donation of electronic junk, seeking environmental support. Concepts o...
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| Main Authors: | , , , , |
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| Format: | Online |
| Language: | Portuguese |
| Published: |
Universidade Estadual de Campinas
2019
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| Subjects: | |
| Online Access: | https://econtents.sbu.unicamp.br/eventos/index.php/pibic/article/view/1309 |
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